

“The Apex Legends team has recently discovered some unexpected side effects of our planned changes to tap-strafing,” the developer tweets.Iain Harris Published: Apex Legends Respawn Entertainment has made the call to hold fire on its divisive nerf to tap-staffing in Apex Legends. The technique simply allows you to change momentum insanely fast. Tap Strafing is an advanced movement technique originated in Titanfall 2 was discovered about 1 year ago by mokeysniper, a avid Titanfall 2 and Apex player.

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From PC players’ perspective, tap-strafing is a.
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So, while Apex's next patch will no longer be removing tap-strafing, it is adding a new collection event to the battle royale today. Quake 3 had it's own version of strafe-jumping that a dev tried to get rid of because he didn't like everyone "bouncing around all the time". Movement exploits like this have existed in FPSs for yonks. Originally, Respawn said they wanted to remove tap-strafing because it's "inaccessible, lacks readability/counterplay, and is exacerbated by movement abilities." It's the sort of movement tech used predominantly by high-level players, and part of the argument is that it's not fair on console users (now that Apex has cross play), or folks using a controller, because they can't tap-strafe as effectively. Most players who're experienced with this tech will bind "move forward" to their mouse scroll wheel to consistently pull it off. It lets you keep your momentum from the slide, then fling yourself around by 180 degrees to speedily hop around corners, or dodge enemies. To perform a tap-strafe, you need to spam your forward button after slide-jumping while attempting to move to the side.
